Gnomon VEHICLE TEXTURING IN SUBSTANCE PAINTER: FROM CLEAN TO MEAN使用Substance Painter制作复古赛车
Welcome to Vehicle Texturing in Substance Painter: From clean to mean. In this workshop, James Schauf walks you through two different projects, each telling their own story. The first is Night Fire; a clean hot rod with slight imperfections. In this project, James demonstrates the creation of key materials and shares his workflow for adding just enough detail to create realistic believability. Upon completing the work in substance painter, maps are exported for rendering in Keyshot. James discusses various tips and tricks for material modifications, camera set-up and using backplates, just to name a few. The second project is the Rusty Scorpion; a mean, mad max inspired, rusty and dusty rat rod. In this project, smart materials are explained in order to understand the importance of gradually building up detail. Once complete, the vehicle is rendered with Iray inside Substance Painter, while James shares his process for final renders. Overall topics and materials discussed include reference, UVs, Look Dev, Leather, Painted Metal, Chrome, Rust, Rubber, Texture Sets, Masking, Decals, HDRs and detailing. For artists that are looking to get a jump start on a new project, over 40 smart materials are shared from both projects, plus a few extras. You'll be able to see the build-up process and breakdown each smart material, then modify them and make them your own.
Duration: 591 Minutes
Format: HD 1920x1080
你可能也喜欢
- ♥ 多用途材质包All-Purpose Substance Materials Pack06/15
- ♥ [Substance材质] 31个超高清的地面sbsar格式材质 Substance Source Ground Materials10/07
- ♥ [视频教程] 3ds Max中Substance与Arnold纹理渲染工作流程视频教程05/21
- ♥ [Substance教程] Substance超级教程 300G+ 中文全套教程视频SP次世代贴图绘制材质11/29
- ♥ Lynda – 3ds Max Substance to V-Ray Workflows(Lynda - 3ds Max:Substance到V-Ray工作流程)05/17
- ♥ 第59期中文字幕翻译教程《Substance Painter模型贴图绘制全面核心训练视频教程》07/27