Lynda – ART Renderer 3ds Max
Lynda – ART Renderer: 3ds Max
Size: 346 MB | Duration: 1h 21m | Video: AVC (.mp4) 1280×720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
The Autodesk Raytracer (ART) renderer is a fast, physically-based renderer that’s available for a number of Autodesk applications, including 3ds Max, Revit, and Inventor. In this course, learn how to get the most out of this exciting, easy-to-use renderer. George Maestri starts out with the basics, taking a look at rendering controls for the ART Render, and explaining how to use the 3ds Max Scene Converter to translate scenes that were migrated from older projects. He shows how to create materials for ART, exploring the basics of the Physical Material, which is the recommended material for the ART renderer. George also covers working with lights, creating depth of field, and configuring motion blur in ART.
* ART renderer setup
* Optimizing for speed and quality
* Using the Scene Converter
* Creating materials for ART
* Understanding physical materials
* Working with lights
* Creating depth of field in ART
* Configuring motion blur in ART
Lynda - ART Renderer:3ds Max
尺寸:346 MB | 持续时间:1小时21分钟| 视频:AVC(.mp4)1280×720 30fps | 音频:AAC 48KHz 2ch
类型:电子学习| 等级:中级| 英语语言
Autodesk Raytracer(ART)渲染器是一种基于物理的快速渲染器,可用于许多Autodesk应用程序,包括3ds Max,Revit和Inventor。在本课程中,学习如何充分利用这个令人兴奋,易于使用的渲染器。George Maestri从基础开始,看看ART Render的渲染控件,并解释如何使用3ds Max场景转换器来翻译从旧项目迁移的场景。他展示了如何为ART创建材料,探索物理材料的基础知识,这是ART渲染器的推荐材料。George还负责处理灯光,创建景深以及在ART中配置运动模糊。
* ART渲染器设置
*优化速度和质量
*使用场景转换器
*为ART创建材料
*了解物理材质
*使用灯光
*在ART中创建景深
* 在ART中配置运动模糊
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